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Cobweb Model: Supply Lags Demand
drag Y to tune supply slope, click to reset price
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304 lines ยท vanilla
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// Cobweb model: linear demand D(p) = a - b*p, linear supply S(p) = c + d*p.
// Producers commit q_{t+1}^s = S(p_t); consumers buy q_{t+1}^d = D(p_{t+1}).
// Market clears: a - b * p_{t+1} = c + d * p_t -> p_{t+1} = (a - c - d*p_t) / b.
// Equilibrium: p* = (a - c) / (b + d), q* = (a*d + b*c) / (b + d).
// Stability ratio R = d / b: stable if |R| < 1, marginal if = 1, explosive if > 1.
const A = 10; // demand intercept (q at p=0)
const B = 1.0; // demand slope magnitude
const C = 1; // supply intercept (q at p=0)
let D = 0.6; // supply slope (mouse-controlled)
const D_MIN = 0.3;
const D_MAX = 3.0;
const P_MIN = 0;
const P_MAX = 10;
const Q_MIN = 0;
const Q_MAX = 12;
const STEP_PERIOD = 0.55; // seconds per cobweb step
const TRAIL_MAX = 80; // how many segments to retain
let W = 0, H = 0;
let plot; // { x, y, w, h } pixel rect of the chart
let p_now; // current price
let q_now; // current quantity (from supply at previous p)
let phase; // 0 = drawing horizontal-to-supply, 1 = drawing vertical-to-demand
let phaseT; // 0..1 progress within the current phase
let stepSinceReset;
let segments; // ring of completed cobweb segments
let segHead;
let segCount;
function supplyQ(p) { return C + D * p; }
function demandQ(p) { return A - B * p; }
function priceFromDemandQ(q) { return (A - q) / B; } // invert demand to get p given q
function priceFromSupplyQ(q) { return (q - C) / D; } // not used but kept for clarity
function equilibrium() {
const p = (A - C) / (B + D);
const q = (A * D + B * C) / (B + D);
return { p, q };
}
function pToPx(p) {
return plot.x + plot.w * (p - P_MIN) / (P_MAX - P_MIN);
}
function qToPy(q) {
return plot.y + plot.h - plot.h * (q - Q_MIN) / (Q_MAX - Q_MIN);
}
function resetTrajectory(p0) {
p_now = Math.max(P_MIN + 0.2, Math.min(P_MAX - 0.2, p0));
q_now = supplyQ(p_now); // producers had committed based on starting price
phase = 0;
phaseT = 0;
stepSinceReset = 0;
segments = new Float32Array(TRAIL_MAX * 4); // x1,y1,x2,y2 in price/quantity coords
segHead = 0;
segCount = 0;
}
function pushSegment(p1, q1, p2, q2) {
const i = segHead * 4;
segments[i] = p1;
segments[i + 1] = q1;
segments[i + 2] = p2;
segments[i + 3] = q2;
segHead = (segHead + 1) % TRAIL_MAX;
if (segCount < TRAIL_MAX) segCount++;
}
function recomputeLayout(width, height) {
W = width;
H = height;
const padL = 56;
const padR = 16;
const padT = 92;
const padB = 38;
plot = {
x: padL,
y: padT,
w: Math.max(40, W - padL - padR),
h: Math.max(40, H - padT - padB),
};
}
function init({ canvas, ctx, width, height }) {
recomputeLayout(width, height);
resetTrajectory(P_MIN + (P_MAX - P_MIN) * 0.85);
}
function drawGrid(ctx) {
ctx.fillStyle = '#05070c';
ctx.fillRect(0, 0, W, H);
// plot bg
ctx.fillStyle = '#0a0e16';
ctx.fillRect(plot.x, plot.y, plot.w, plot.h);
ctx.strokeStyle = '#1a2030';
ctx.lineWidth = 1;
ctx.strokeRect(plot.x + 0.5, plot.y + 0.5, plot.w - 1, plot.h - 1);
// gridlines
ctx.strokeStyle = '#141a26';
ctx.lineWidth = 1;
ctx.beginPath();
for (let p = 0; p <= 10; p += 2) {
const x = pToPx(p);
ctx.moveTo(x, plot.y);
ctx.lineTo(x, plot.y + plot.h);
}
for (let q = 0; q <= 12; q += 2) {
const y = qToPy(q);
ctx.moveTo(plot.x, y);
ctx.lineTo(plot.x + plot.w, y);
}
ctx.stroke();
// axis labels
ctx.fillStyle = '#5a6478';
ctx.font = '10px monospace';
ctx.textAlign = 'center';
for (let p = 0; p <= 10; p += 2) {
ctx.fillText(p.toFixed(0), pToPx(p), plot.y + plot.h + 14);
}
ctx.textAlign = 'right';
for (let q = 0; q <= 12; q += 2) {
ctx.fillText(q.toFixed(0), plot.x - 6, qToPy(q) + 3);
}
ctx.textAlign = 'center';
ctx.fillStyle = '#7a8497';
ctx.font = 'bold 11px monospace';
ctx.fillText('price p', plot.x + plot.w / 2, plot.y + plot.h + 28);
ctx.save();
ctx.translate(plot.x - 38, plot.y + plot.h / 2);
ctx.rotate(-Math.PI / 2);
ctx.fillText('quantity q', 0, 0);
ctx.restore();
}
function drawCurves(ctx) {
// demand: q = A - B*p (downward sloping)
ctx.strokeStyle = '#5fd3ff';
ctx.lineWidth = 2;
ctx.beginPath();
{
const p0 = P_MIN, p1 = P_MAX;
ctx.moveTo(pToPx(p0), qToPy(demandQ(p0)));
ctx.lineTo(pToPx(p1), qToPy(demandQ(p1)));
}
ctx.stroke();
// supply: q = C + D*p
ctx.strokeStyle = '#ff8a5c';
ctx.lineWidth = 2;
ctx.beginPath();
{
const p0 = P_MIN, p1 = P_MAX;
ctx.moveTo(pToPx(p0), qToPy(supplyQ(p0)));
ctx.lineTo(pToPx(p1), qToPy(supplyQ(p1)));
}
ctx.stroke();
// labels
ctx.font = 'bold 11px monospace';
ctx.textAlign = 'left';
ctx.fillStyle = '#5fd3ff';
{
// place demand label near p ~ 1
const lp = 0.8;
ctx.fillText('Demand D(p) = ' + A + ' - ' + B.toFixed(1) + 'p',
pToPx(lp) + 6, qToPy(demandQ(lp)) - 6);
}
ctx.fillStyle = '#ff8a5c';
{
// place supply label near p ~ 8
const lp = 6.4;
ctx.fillText('Supply S(p) = ' + C + ' + ' + D.toFixed(2) + 'p',
pToPx(lp) + 6, qToPy(supplyQ(lp)) - 6);
}
// equilibrium dot
const { p: ps, q: qs } = equilibrium();
if (ps >= P_MIN && ps <= P_MAX && qs >= Q_MIN && qs <= Q_MAX) {
ctx.strokeStyle = '#9aa3b8';
ctx.setLineDash([3, 3]);
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(pToPx(ps), plot.y + plot.h);
ctx.lineTo(pToPx(ps), qToPy(qs));
ctx.lineTo(plot.x, qToPy(qs));
ctx.stroke();
ctx.setLineDash([]);
ctx.fillStyle = '#ffe066';
ctx.beginPath();
ctx.arc(pToPx(ps), qToPy(qs), 4, 0, Math.PI * 2);
ctx.fill();
ctx.strokeStyle = '#1a1108';
ctx.lineWidth = 1.2;
ctx.stroke();
}
}
function drawCobweb(ctx) {
// Older segments fainter
const startIdx = (segHead - segCount + TRAIL_MAX) % TRAIL_MAX;
for (let i = 0; i < segCount; i++) {
const idx = (startIdx + i) % TRAIL_MAX;
const j = idx * 4;
const p1 = segments[j];
const q1 = segments[j + 1];
const p2 = segments[j + 2];
const q2 = segments[j + 3];
const age = (segCount - i) / TRAIL_MAX; // 0 = freshest
const alpha = 0.18 + 0.7 * (1 - age);
ctx.strokeStyle = `rgba(229, 200, 255, ${alpha.toFixed(3)})`;
ctx.lineWidth = 1.4;
ctx.beginPath();
ctx.moveTo(pToPx(p1), qToPy(q1));
ctx.lineTo(pToPx(p2), qToPy(q2));
ctx.stroke();
}
// Animated current segment
// phase 0: from (p_now, q_now) horizontally to supply curve at p_now -> i.e. quantity moves
// ACTUALLY: the cobweb goes:
// start at price p_t on the supply curve (q_t+1 = S(p_t))
// horizontal to demand at the same q -> gives p_{t+1}
// vertical to supply at the same p -> gives q_{t+2}
// We render as: (price axis p_t, q produced) -> horizontal -> (p_{t+1}, q produced) -> vertical -> (p_{t+1}, q_new)
// Our state: p_now is the CURRENT operating price; q_now = S(p_now) is the quantity producers brought.
// Phase 0: horizontal from (p_now, q_now) to demand curve: new price p_next = (A - q_now)/B at same q_now.
// Phase 1: vertical from (p_next, q_now) to supply curve: new quantity q_next = S(p_next).
// Then commit: p_now <- p_next, q_now <- q_next, repeat.
const p_next = priceFromDemandQ(q_now);
const q_next = supplyQ(p_next);
ctx.lineWidth = 2;
ctx.lineCap = 'round';
if (phase === 0) {
const px = pToPx(p_now);
const py = qToPy(q_now);
const tx = pToPx(p_next);
const x = px + (tx - px) * phaseT;
ctx.strokeStyle = '#e5c8ff';
ctx.beginPath();
ctx.moveTo(px, py);
ctx.lineTo(x, py);
ctx.stroke();
} else {
const px = pToPx(p_next);
const py0 = qToPy(q_now);
const py1 = qToPy(q_next);
// first show the full horizontal already done
ctx.strokeStyle = 'rgba(229, 200, 255, 0.85)';
ctx.beginPath();
ctx.moveTo(pToPx(p_now), py0);
ctx.lineTo(px, py0);
ctx.stroke();
// then animate vertical
ctx.strokeStyle = '#e5c8ff';
ctx.beginPath();
ctx.moveTo(px, py0);
ctx.lineTo(px, py0 + (py1 - py0) * phaseT);
ctx.stroke();
}
// Marker at the current "operating point" (price, quantity-produced)
ctx.fillStyle = '#ffffff';
ctx.beginPath();
ctx.arc(pToPx(p_now), qToPy(q_now), 3.2, 0, Math.PI * 2);
ctx.fill();
}
function drawHUD(ctx) {
const { p: ps, q: qs } = equilibrium();
const ratio = D / B;
let regime, regimeColor;
if (ratio < 0.98) { regime = 'STABLE (spiral inward)'; regimeColor = '#7cf08a'; }
else if (ratio > 1.02) { regime = 'EXPLOSIVE (spiral outward)'; regimeColor = '#ff6b6b'; }
else { regime = 'MARGINAL (closed orbit)'; regimeColor = '#ffe066'; }
ctx.textAlign = 'left';
ctx.fillStyle = '#e8ecf4';
ctx.font = 'bold 14px monospace';
ctx.fillText('Cobweb Model: Supply Lags Demand', 12, 20);
ctx.font = '11px monospace';
ctx.fillStyle = '#9aa3b8';
ctx.fillText('producers commit q_{t+1} = S(p_t); price clears next period via D(p_{t+1}) = q_{t+1}',
12, 38);
ctx.font = 'bold 11px monospace';
ctx.fillStyle = '#ff8a5c';
ctx.fillText('supply slope d = ' + D.toFixed(2), 12, 58);
ctx.fillStyle = '#5fd3ff';
ctx.fillText('demand slope b = ' + B.toFixed(2), 160, 58);
ctx.fillStyle = regimeColor;
ctx.fillText('|d/b| = ' + ratio.toFixed(2) + ' โ ' + regime, 310, 58);
ctx.fillStyle = '#ffe066';
ctx.font = '11px monospace';
ctx.fillText('equilibrium p* = ' + ps.toFixed(2) + ' q* = ' + qs.toFixed(2),
12, 76);
ctx.fillStyle = '#5a6478';
ctx.font = '10px monospace';
ctx.fillText('drag mouse Y to tune supply slope ยท click to reset starting price',
12, H - 12);
// Mini period count
ctx.textAlign = 'right';
ctx.fillStyle = '#7a8497';
ctx.font = '10px monospace';
ctx.fillText('period ' + stepSinceReset, W - 16, 20);
}
function tick({ ctx, dt, width, height, input }) {
if (width !== W || height !== H) {
recomputeLayout(width, height);
}
// Mouse Y controls supply slope d in [D_MIN, D_MAX] (top of canvas = max slope, bottom = min)
let my = input.mouseY;
if (typeof my === 'number' && my >= 0 && my <= H) {
const t = 1 - (my / H);
D = D_MIN + (D_MAX - D_MIN) * Math.max(0, Math.min(1, t));
// Re-sync q_now if user is tuning so the marker stays on the new supply curve
q_now = supplyQ(p_now);
}
// Click resets starting price based on mouseX
const clicks = input.consumeClicks ? input.consumeClicks() : [];
if (clicks && clicks.length) {
const c = clicks[clicks.length - 1];
let mx = c.x;
if (typeof mx !== 'number') mx = W / 2;
// map x to price within plot region; clamp
let p0;
if (mx <= plot.x) p0 = P_MIN + 0.5;
else if (mx >= plot.x + plot.w) p0 = P_MAX - 0.5;
else p0 = P_MIN + (P_MAX - P_MIN) * (mx - plot.x) / plot.w;
resetTrajectory(p0);
}
// Advance cobweb step
const stepDt = Math.max(0, Math.min(0.1, dt || 1 / 60));
phaseT += stepDt / (STEP_PERIOD * 0.5); // each phase takes half a step
while (phaseT >= 1) {
phaseT -= 1;
if (phase === 0) {
// commit horizontal segment as completed: from (p_now, q_now) to (p_next, q_now)
const p_next = priceFromDemandQ(q_now);
pushSegment(p_now, q_now, p_next, q_now);
phase = 1;
} else {
// commit vertical segment, then update operating point
const p_next = priceFromDemandQ(q_now);
const q_next = supplyQ(p_next);
pushSegment(p_next, q_now, p_next, q_next);
p_now = p_next;
q_now = q_next;
phase = 0;
stepSinceReset++;
// Safety: if explosive and we've gone out of frame, gently rebound
if (p_now < P_MIN - 2 || p_now > P_MAX + 4 || q_now < Q_MIN - 2 || q_now > Q_MAX + 4) {
// keep the wreckage on screen but stop accruing trail to avoid garbage
// reset to a random nearby price so the user sees the regime stays explosive
const { p: ps } = equilibrium();
resetTrajectory(ps + (Math.random() - 0.5) * 0.6);
}
}
}
drawGrid(ctx);
drawCurves(ctx);
drawCobweb(ctx);
drawHUD(ctx);
}
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